---parse form:dinosaurCfg.xls key:configId
---@type DinosaurEvolutionConfig[]
local c = {
	[1] = { configId = 1, order = 1, stage = 1, maxLv = 15, needTime = 2000, needCard = 10, unlockBatSkillNum = 1, unlockCitySkillNum = 1 },
	[2] = { configId = 2, order = 1, stage = 2, maxLv = 30, needTime = 2000, needCard = 15, unlockBatSkillNum = 2, unlockCitySkillNum = 2 },
	[3] = { configId = 3, order = 1, stage = 3, maxLv = 90, needTime = 3000, needCard = 25, unlockBatSkillNum = 3, unlockCitySkillNum = 3 },
	[4] = { configId = 4, order = 2, stage = 1, maxLv = 15, needTime = 2000, needCard = 10, unlockBatSkillNum = 1, unlockCitySkillNum = 1 },
	[5] = { configId = 5, order = 2, stage = 2, maxLv = 30, needTime = 2000, needCard = 15, unlockBatSkillNum = 2, unlockCitySkillNum = 2 },
	[6] = { configId = 6, order = 2, stage = 3, maxLv = 90, needTime = 3000, needCard = 25, unlockBatSkillNum = 3, unlockCitySkillNum = 3 },
	[7] = { configId = 7, order = 3, stage = 1, maxLv = 15, needTime = 2000, needCard = 5, unlockBatSkillNum = 1, unlockCitySkillNum = 1 },
	[8] = { configId = 8, order = 3, stage = 2, maxLv = 30, needTime = 2000, needCard = 10, unlockBatSkillNum = 2, unlockCitySkillNum = 2 },
	[9] = { configId = 9, order = 3, stage = 3, maxLv = 90, needTime = 3000, needCard = 15, unlockBatSkillNum = 3, unlockCitySkillNum = 3 },
	[10] = { configId = 10, order = 4, stage = 1, maxLv = 15, needTime = 2000, needCard = 5, unlockBatSkillNum = 1, unlockCitySkillNum = 1 },
	[11] = { configId = 11, order = 4, stage = 2, maxLv = 30, needTime = 2000, needCard = 10, unlockBatSkillNum = 2, unlockCitySkillNum = 2 },
	[12] = { configId = 12, order = 4, stage = 3, maxLv = 45, needTime = 3000, needCard = 15, unlockBatSkillNum = 3, unlockCitySkillNum = 3 },
	[13] = { configId = 13, order = 4, stage = 4, maxLv = 90, needTime = 4000, needCard = 20, unlockBatSkillNum = 4, unlockCitySkillNum = 4 },
	[14] = { configId = 14, order = 5, stage = 1, maxLv = 15, needTime = 2000, needCard = 10, unlockBatSkillNum = 1, unlockCitySkillNum = 1 },
	[15] = { configId = 15, order = 5, stage = 2, maxLv = 30, needTime = 2000, needCard = 20 },
	[16] = { configId = 16, order = 5, stage = 3, maxLv = 45, needTime = 3000, needCard = 30, unlockBatSkillNum = 2, unlockCitySkillNum = 2 },
	[17] = { configId = 17, order = 5, stage = 4, maxLv = 60, needTime = 4000, needCard = 40, unlockBatSkillNum = 3, unlockCitySkillNum = 3 },
	[18] = { configId = 18, order = 5, stage = 5, maxLv = 90, needTime = 5000, needCard = 50, unlockBatSkillNum = 4, unlockCitySkillNum = 4 },
	[19] = { configId = 19, order = 6, stage = 1, maxLv = 15, needTime = 2000, needCard = 10, unlockBatSkillNum = 1, unlockCitySkillNum = 1 },
	[20] = { configId = 20, order = 6, stage = 2, maxLv = 30, needTime = 2000, needCard = 20 },
	[21] = { configId = 21, order = 6, stage = 3, maxLv = 45, needTime = 3000, needCard = 30, unlockBatSkillNum = 2, unlockCitySkillNum = 2 },
	[22] = { configId = 22, order = 6, stage = 4, maxLv = 60, needTime = 4000, needCard = 40 },
	[23] = { configId = 23, order = 6, stage = 5, maxLv = 75, needTime = 5000, needCard = 50, unlockBatSkillNum = 3, unlockCitySkillNum = 3 },
	[24] = { configId = 24, order = 6, stage = 6, maxLv = 90, needTime = 6000, needCard = 60, unlockBatSkillNum = 4, unlockCitySkillNum = 4 },
}
return c
